Real name: Topspin Other known aliases: Salt-Man Z, Robot-Man X, Thunder Ace (name of Chinese made reissue). Occupation: Land & Sea Assault Current group affiliation: Autobots/Jumpstarters Rank: 6 Past group affiliations: Wreckers Major enemies: Decepticons, Constructicons First appearance: Transformers: Generation One Volume II #2 (Dreamwave comics), Transformers UK #82 (Marvel
comics). Origin: Description: Topspin is a 20 foot tall blue and white robot who turns into a Cybertonian combat hovercraft.
Characteristics
47 STR 12
16 DEX 18
20 CON 20
15 BODY 0
13 INT 3
20 EGO 20
17 PRE 7
10 COM 0
9 PD 5
9 ED 5
4 SPD 14
9 REC 2
40 END 0
36 STUN 0
Characteristics Cost: 106
Powers and Skills
10 EC (10),"Transformer powers"
20a) 10/10 Armor
27b) 15" Flight,1/2 END(+1/4) 2
27c) 5 LVLS Growth (stats already included),Always On(-1/2),0 END
Persistent(+1) 0
20d) 19" Running,Only in robot mode.(-1/4),1/2 END(+1/4) 2
8e) Shape Shift,"Cybertonian Amphibious Vehicle",Cannot change
form if he takes over half BODY.(-1/4),0 END Persistent(+1) 0
10 0" Flight,"Wings",x32 Non-Combat,Linked(-1/2),"to Shape
Shift.",OIF(-1/2) 0
19 Life Support,doesn't breathe,safe in vacuum/pressure,safe in
heat/cold,immune to aging
87 MP (131),"Weapons",OIF(-1/2)
6u 7D6 RKA (Radiation),"Twin Ion Impulse Blaster",OAF(-1/2),
17-32 Charges(+1/4) 0
9u 7D6 RKA (Electricity),"Hi-Voltage Electric Cannons",17-32
Charges(+1/4) 0
7u 4D6+1 RKA (Light),"Hand Lasers",No Knockback(-1/4),x5
Increased Max Range(+1/4),Penetrating(+1/2),17-32 Charges
(+1/4) 0
3 Radio XMIT/REC,OIF(-1/2)
12 47 STR,1/2 END(+1/4) 0
3 Combat Piloting 12-
3 12- Fast Draw
18 6 Levels: with Weapons Multipower.,tight group
3 Navigation 11-
2 WF,Small Arms
Powers Cost: 294
Disadvantages
Base Points: 250
15 Accidental Chg,"to robot form if stunned.",common,occur 11-
20 DNPC,"Humans in need of saving.",incompetent,appear 11-
10 Distinctive,"Giant blue and white robot.",easily
concealable,major
15 Hunted,"By anti-Autobot forces.",as powerful,harsh,appear
11-
5 Physical Lim,"No hands in vehicle form.",infrequently,
slightly
5 Physical Lim,"Requires double normal fuel intake.",
infrequently,slightly
15 Psych Lim,"Prideful",common,strong
15 Psych Lim,"Thrill seeker.",very common,moderate
15 Psych Lim,"Code vs. killing humans.",uncommon,total
5 Rep,"Heroic alien robot.",occur 8-
10 Rivalry,"with other showy Autobots.",professional,PC rival
10 Unluck,2D6
10 Watched,"By Autobot leaders.",more powerful,non-combat
influence,mild,appear 11-
Disadvantages Total: 150
Experience Spent: 0
Total Points: 400
Explanation of the conversion: I removed the normal Concentration disadvantage on his Shape Shift power to
represent how easily a Jumpstarter changes form.
History (Dreamwave comics): Topspin is the brothers of Twin Twist. When civil war broke out on the planet Cybertron between the Autobots and Decepticons,
Topspin joined the Autobot cause.
When Decepticon leader Megatron and Autobot leader Optimus
Prime disappeared in an accident with a space bridge, the Autobot and Decepticon forces splintered into smaller
factions. Topspin joined up with the Wreckers under the leadership of Springer.
Springer lead the Wreckers to a mission in the Tagan Heights, suspecting that Ratbat's Ultracons were attempting to secure
the Heights. His team discovered that Devastator had joined the Ultracons. The Wreckers faced Devastator in combat, but
were defeated. The battle was then joined by the Protectabots, who formed Defensor (Transformers: The War Withing - The
Dark Ages #2).
Eventually Ultra Magnus was able to reunite the Autobot factions, and Topspin rejoined the Autobots.
After the Great Shutdown Topspin and Twin Twist served as bodyguards for Shockwave, but were
secretly loyal to Ultra
Magnus.
No mountain is high enough, no river is wide enough to stop this one-robot wrecking crew. The more
difficult the terrain to be traversed, the more Topspin likes it. Without the constraints of an Earth vehicular disguise
like the ones most of his fellow Autobots have been given by the Ark, he can use the superior mobility and versatility of
his Cybertronic vehicular form to go almost anywhere on land or water. On a personal level, he considers his conquest of a
steep precipice or a raging river as much a victory as any victory over the Decepticons that may result from an Autobot
attack. As Topsin likes to point out, "I take pride in my work." He is often seen in the company of his brother
Jumpstarter Twin Twist.
Trivia: Although topspin is described as a land and sea vehicle in his tech specs, the instructions that come in
the box refer to him as a space ship. Copies of Topspin in different colors have been released by other toy companies.
Powers: Topspin is nearly fearless. In vehicle mode, Topspin is propelled by two rear-mounted jet engines, which can accelerate him to speeds
of 300 mph on a flat surface. He also is equipped with two pontoons prowing from his front, which allow him to travel up
to 80 mph on water, like a hydrofoil. Using two sidemounted high-voltage electric blasters, two small hand-mounted lasers,
and a powerful particle beam rifle, Topspin can release a near-unrelenting barrage of devastating force. Like his brother,
Twin Twist, he can spring from his vehicle mode into his robot mode in less than half a second. His weaponry is available
to him in either mode.
Weaknesses: His preoccupation with personal glory often distracts Topspin from more threatening situations, such as a Decepticon
attack. The high fuel demands of his jet engines and weaponry leave him more vulnerable to exhausting his energy supplies
than most other Autobots.
Links to other Topspin pages:
Character created by Hasbro.
Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
Last Updated - August, 2005